Part 1: Gather Some Information As a game designer, I take significant interest in the craft of game development. Even… Read more Building the Background for a Player Persona
Author: Joshua Whittom
9486 – Researching Games
Block’hood Released in 2017, Block’hood is a city building simulation game focused on human development in balance with ecological needs.… Read more 9486 – Researching Games
Analyzing Games and Simulations
3rd World Farmer What was the game/simulation about? As the name implies, 3rd World Farmer simulates the interlocking systems which… Read more Analyzing Games and Simulations
9486 Semester Goals
Create engaging learning experiences by balancing fun and pedagogy Fill out my toolbox with tools from the “learning” side of… Read more 9486 Semester Goals
The Steaming Cauldron – Pitch
The Steaming Cauldron – Design Doc
The Steaming Cauldron is available on itch.io. Overview The Steaming Cauldron is a café management sim set in a fantasy… Read more The Steaming Cauldron – Design Doc
Reflections on a Semester of Educational Game Design
I came into this course with a bachelor’s degree worth of experience in game design and work experience in numerous… Read more Reflections on a Semester of Educational Game Design
The Steaming Cauldron
Limitations give rise to creativity, or so the saying goes. I have an overwhelming tendency to take ambitious, idealistic approaches… Read more The Steaming Cauldron
Don’t Let Your Dreams be Beans
Overview Title: Don’t Let Your Dreams be Beans Learning Topic: Goal setting, career choice Learning Objectives: (Only the first learning… Read more Don’t Let Your Dreams be Beans
Ship Shape – An Educational Card Game Prototype
Ship Shape is a supply chain building game for 2-4 players. Taking inspiration from 80 Days and SpaceChem, Ship Shape focuses on resource… Read more Ship Shape – An Educational Card Game Prototype